Pick funny quirks that happen in combat! I min-maxed my barbarian for acrobatics. And Defund The Swamp American AF Shirt. With the question: how high is the ceiling? It’s really not weird, that’s what most people I’ve played with do. The ones who min-max with no character concept and the ones. Who disregards optimization completely are few and far between. Made a Kobold swashbuckler rogue cause I thought it would be funny. Turns out it was one of my most effective characters ever with normal rules, Pack Tactics, and Rakish Audacity working to give me an advantage on every single attack roll regardless of the situation. And even if I did somehow get a disadvantage, the above canceled it out. I do this, it makes stuff like this annoying because I know from experience that it’s entirely possible to make seemingly odd characters surprisingly strong.
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It sometimes requires doing things like not taking the most obvious route (there are a lot of seemingly flavorful abilities/feats/archetypes/prestige classes that are worse than useless) but Defund The Swamp American AF Shirt. Altering the aesthetics of things as long as it doesn’t change the mechanics. One of my favorite characters started out as Swiper from Dora. I took that concept and made a Kitsune that spends all their time as a fox and is one of the few characters I know of that can use the steal combat maneuver effectively (terrifyingly so). They may have turned into a Nickit rather than Swiper in the end, but still. I will say it’s fine to have sub-optimal characters (I’ve played a few, they were fun, but that was a campaign where none of us had optimal characters), but you both need to remember to play to your group.
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For the love of god if you made a deliberately sub-optimal character don’t complain that Defund The Swamp American AF Shirt. Unless you’re willing to change your character to get up to play with everyone else. One time I made an air swashbuckler. Basically all garbage stats, but I could levitate, and although not of my attacks hit and when they did it was minimal dmg. I could always just nope out of combat and flew across chasms and shit. Throughout the entire adventure. I live building weird nonoptimal characters, it always opens up more interesting opportunities, even if they are hyper-specific usages. Our party teamed up with a giant to fight a dragon. My halfling barbarian failed to convince the giant to toss her at the dragon hanging on the ceiling. I was very disappointed that someone else got the killing blow.
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