Or upside down when shot at a ceiling maybe. Then you could use what would normally be the bottom of it to walk on. Maybe the floor is made of lava or magma blocks and you have to shoot it at the ceiling to make a floor. Just a heads-up: That comment you read earlier had fluorescent calcium in it so we can track the neuronal activity in your brain. There’s a slight chance the calcium could harden and vitrify your frontal lobe. Anyway, don’t stress yourself thinking about it. For anyone curious, I Might Look Like I’m Listening To You But In My Head I’m Hunting Mushroom Vintage Shirt. The first one adds upgradable weapons that get better and unlock more perks the more you use them. This is one of the ‘legendary’ perks. To get the bow with this perk on it requires the other data pack. Which is biome dependent fishing. You would have a small chance of getting a bow with this perk when fishing in a mushroom biome. I’ve done this before, a black hole arrow. Do black particle effects. When it lands, all entities in a nearby radius get sucked toward it. Don’t use /tp tho, use the Motion NBT tag, because it’s smoother that way.
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It’ll be a while before I actually make these because I’m currently working on another big project, but I’m pretty excited about them and figured I’d throw out some of the ideas I’m planning. P.S. The perks are mostly gonna be basic stat buffs. But the legendary ones are gonna have special abilities like the mushroom bow. If anyone has any ideas for legendary perks, I’d love to hear them. A sword or ax that whenever it deals lethal damage to you gain an ability relating to that mob. I Might Look Like I’m Listening To You But In My Head I’m Hunting Mushroom Vintage Shirt. Enderman allows you 3 damage free “look and teleport”, skeletons would give you a decent bow with faster draw rate and unlimited arrows for a time, creeper would give you an explosion centered on yourself that your immune to blaze could give a slow fall/no fall damage and maybe 10 fireballs while a ghast would give you the ability to fly and 10 fireballs. My experience comes mostly from years of playing around with them. Most of what I’ve learned has come from YouTube tutorials. I’d highly recommend Code Zealot for the bare essentials and Cloud Wolf for the advanced stuff.
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Hey, thanks for the motivation. I persevered and I am now the proud creator of an XP bottling mod (stand on an anvil to bottle your XP, 10xp per bottle. throw the bottles to get it back – bottles have been modified to always drop 10xp) my server LOVES it. For a legendary perk, maybe you could make a bow that allows arrows to go through multiple mobs. I Might Look Like I’m Listening To You But In My Head I’m Hunting Mushroom Vintage Shirt. But you could possibly teleport the arrow forward a block when it gets close to a mob and applies the damage separately, or just summon a new arrow with the previous one’s momentum. This is actually doable using the value that stores the piercing enchantment in crossbow arrows, so it would be really easy. What I plan on doing is a “chaining” perk. Where if you hit one mob it will fly to the next nearby mob. Which would be good for crowd control.
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